Sumo
Sumo is a strategy game. I really have to read the entire tutorial in order to understand how to play it hehehehe ![]()
Rules of the game is as follows (from the developer’s website):
Sumo is a 2-player strategy game of battling Rikishi (sumo wrestlers). The board shows a dohyo (fighting space) consisting of 23 spaces, or ‘planks’. The Rikishi (sumo wrestlers) begin each bout at opposite ends of the dohyo and fight until one has knocked the other off the end of the dohyo, or until the ‘deck’ of thirty tiles is exhausted. Points are awarded for successful attacks and for being the furthest advanced at the end of each bout. The game is played over several bouts. The first to reach 80 points is the winner.
Basically, the goal is to knock your opponent off the bridge. You can also win the game by being further advanced on the bridge when the last tile was drawn.
Here are some points to remember:
- movement – select a SINGLE tile from your hand by clicking on it with the mouse, then click ‘Advance’ or ‘Retreat’. Your wrestler will advance or retreat the number of spaces indicated on the tile.
- attack – You can attack if you can play a tile that will move you directly on top of your opponent. If you wish to make a stronger attack, use more than one tile that MATCH the first (e.g., choosing all “4″ tiles if you’re 4 tiles away from your opponent)
- defense – After each attack, the defender has a chance to block or ‘reverse’ the attack by immediately playing tiles from their hand that MATCH the tiles played in the attack EXACTLY. If the defender cannot match the attack tiles, the attack is successful.



A little vocabulary for this game:
- Rikishi – Sumo Wrestler
- Dohyo – Fighting Space
- Planks – Spaces in a Dohyo
- Yokozuna – rank of grand champion
- Yori-Kiri – most commonly used kimarite consisting of pushing your opponent out of the dohyo with your body.
Sumo is made by Stinkbot LLC & available at iTunes AppStore for $2.99



